- PII
- S004287440005728-5-
- DOI
- 10.31857/S004287440005728-5
- Publication type
- Article
- Status
- Published
- Authors
- Volume/ Edition
- Volume / Issue 7
- Pages
- 75-81
- Abstract
The article dedicated to the main strategies of the development of philosophy in the 21st century, the philosophy of synthesis, proposed by M.N Epstein. The problem of extraphilosophical foundations and extraphilosophical investments in the formation of new philosophical movements of the twentieth century is emphasized. The concept of M.N. Epstein can be considered in perspective of the philosophical ideas of J. Bataille, E. Jünger, W. Benjamin, V. Flüsser, J. Baudrillard. The article also interprets the reactivation of illustration as a method of proof without proof itself, with the involvement of ideas and images of Russian philosophy and literature. The author formulates important tasks of current philosophy among which are analytics of computer games, the return of interest in the natural sciences videlicet physics, cosmology, biology, computer science, and cognitive science. To philosophers specializing in the history of science and technology, Epstein proposes to see how philosophy reacts to modern changes in the technical environment, its future in the world modified by digital technology. Creation of new concepts and reflection of the environment changing by digital technologies is a way to reconcile the contradictions of analytical philosophy and require a return to the metaphysical foundations for understanding the current state of affairs. The number of new concepts proposed by the author, in addition to the content, also has a heuristic resource.
- Keywords
- Humanities, analytic philosophy, philosophy of synthesis, infinition, diamond rule, horrology, ontotechnology, computer games
- Date of publication
- 28.07.2019
- Year of publication
- 2019
- Number of purchasers
- 89
- Views
- 878
References
- 1. Benjamin, Walter (1978) Briefe, I, hrsg. von G. Scholem und Th. Adorno, Suhrkamp Verlag, Frankfurt am Main, 1978, pp. 425430.
- 2. Buglak, Sergey S., Latypova, Alina R., Lenkevich, Aleksander S., Ocheretyanyy, Konstantin A., Skomorokh, Margarita M. (2018) The Image of the Other in Computer Games, Vestnik Sankt-Peterburgskogo universiteta. Filosofiya i konfliktologiya, 2018, 33, 2, pp. 245246 (In Russian).
- 3. Balla, Epshteyn 2019 Outline to the theory of everything. Ñonversation of a scientific journalist, literary critic and essayist Olga Balla with Mikhail Epstein, Znaniye-Sila, 2019, 3. pp. 3441 (In Russian).
- 4. Epstein, Mikhail N. (2019) From Analysis to Synthesis: on the Vocation of Philosophy in the XXIst century Voprosy Filosofii, Vol. 7 (2019), pp. ??
- 5. Lyotard, Jean-Francois (1982) Reponse a la question: Quest-ce que le postmoderne?, Critique, 1982, 419, 37, pp. 357367 (Russian Translation, 1994).
- 6. Podoroga, Valeriy A. What is asked when asked what is philosophy, Filosofskiy zhurnal, 2009, 2, 1, p. 517 (In Russian).
- 7. Epstein, Mikhail N., Tulchinsky, Grigoriy L. (2003) Projective Philosophical Dictionary, Ed. G.L. Tulchinsky, M.N. Epstein, Aletheia, Sankt-Petersburg (In Russian).
- 8. Pinchbeck, Dan web (2010) I build to study: a manifesto for development-led research in games, http://gamestudies.ru/translations/i-build-to-study/ (Russian Translation, 2010).
- 9. Rorty, Richard (1991) Habermas and Lyotard on postmodernity, Zeitgeist in Babel: The Postmodernist Controversy, Indiana University press, Bloomington, pp. 8497 (Russian Translation, 1994).